PRIEST Priests are a class of religious missionaries. They venture into unknown lands to seek new followers for the Power they follow, although different groups tend to use different styles of evangelization. Priests usually represent organized religions, and come from many races. They rely upon the blessing of their deity to perform magic, and are often the most self-righteous class of clerics. Because they command the favor of the Power they follow, Priests have the ability to call down holy energies to empower themselves. Using prayer and meditation techniques, they can remove virulent curses, exorcise demons, protect themselves and their brethren, or perform simple tasks such as creating food and water. Priests seldom go forth to face the heathens unprepared, and receive limited combat training with blunt, usually non-fatal weapons such as the mace. They are also skilled in the use of shields, and with weapons that can be used defensively, such as flails, polearms, and whips. In addition to the seeking of converts, Priests journey around the world in search of wisdom and enlightenment. Because there are Priests of many different faiths, their beliefs vary widely, and sometimes they are completely opposite. The different churches seldom agree with each other, often competing for followers. Young clerics often make pilgrimages to Xaventry, a town located on the continent of Sepharia, because it is the birthplace of most religions practiced today. A Priest's primary attribute is WISDOM. Priest skills ------------- 1 Flail 2 Hand To Hand 3 Mace 4 Magical Items 5 Meditation 6 Polearm 7 Shield Block 8 Whip Priest spells ------------- 1 Abjure 2 Animate Dead 3 Armor 4 Augment Aura 5 Awaken 6 Bless 7 Call Lightning 8 Calm 9 Cause Critical 10 Cause Light 11 Cause Serious 12 Change Sex 13 Control Weather 14 Counterspell 15 Create Food 16 Create Spring 17 Create Water 18 Cure Blindness 19 Cure Critical 20 Cure Disease 21 Cure Light 22 Cure Poison 23 Curse 24 Detect Alignment 25 Detect Illusion 26 Detect Invisibility 27 Erase 28 Fountain 29 Gate Travel 30 Harm 31 Heal 32 Identify 33 Light 34 Magic Carpet 35 Plague 36 Poison 37 Protection From Evil 38 Protection From Good 39 Refresh 40 Remove Curse 41 Resurrect 42 Sanctuary 43 Scribe 44 Sense Life 45 Summon 46 Tremor 47 Word Of Recall