WIZARD Wizards are the most versatile type of magic-users, usually not specializing in any one discipline. Their spellcasting style has remained unchanged since magic was first discovered, and works by reshaping the very fabric of reality. Wizards are experts at focusing the ethereal energy around them, which can produce many powerful effects. While Wizards tend to classify themselves as white or black magicians, they are all familiar with the same types of spells. White Wizards use their powers for good, while Black Wizards further the forces of evil. A Wizard can use magic to enhance their own abilities, strike down a foe, travel through space, or manipulate the world around them. Because the arcane arts require intense concentration and study, Wizards are not very skilled in non-magical combat, preferring to fight with daggers or other simple weapons such as hooks, scythes, or swords. The Council of the Arcane is a group of the seven most powerful Wizards in the world, and one of its most important duties is the discussion of new directions that magical research should take; the primary concern of all Wizards is the pursuit of knowledge. The Council also settles any disputes that arise between members of the class, since no other courts truly understand the intricate politics of the Wizards. Young Wizards often journey to the city of Sigil, located on the continent of Auryn. Because the moons imbue this part of the world with a high concentration of magical energy, the city provides the best environment for occult learning. A wizard's primary attribute is KNOWLEDGE. Wizard skills ------------- 1 Dagger 2 Exotic 3 Hand To Hand 4 Hook 5 Magical Items 6 Meditation 7 Scythe 8 Staff 9 Sword Wizard spells ------------- 1 Abjure 2 Acid Blast 3 Animate Dead 4 Armor 5 Blindness 6 Blink 7 Change Sex 8 Charm 9 Circle Of Fire 10 Color Spray 11 Control Weather 12 Control Winds 13 Counterspell 14 Curse 15 Death Grip 16 Detect Illusion 17 Detect Invisibility 18 Detect Magic 19 Dispel Area 20 Dispel Magic 21 Energy Drain 22 Enervation 23 Enhanced Strength 24 Erase 25 Fireball 26 Flame Wind 27 Frost 28 Gate Travel 29 Hands Of Wind 30 Haste 31 Ice Storm 32 Ice Wind 33 Iceball 34 Identify 35 Infravision 36 Invisibility 37 Kill 38 Levitation 39 Light 40 Lightning Bolt 41 Magic Bomb 42 Magic Dart 43 Magic Lock 44 Magic Unlock 45 Momentary Darkness 46 Nexus 47 Pass Door 48 Plague 49 Plane Travel 50 Poison 51 Recharge Item 52 Room Shield 53 Scribe 54 Sense Life 55 Shield 56 Shocking Grasp 57 Silence 58 Sleep 59 Slow 60 Spark 61 Stone Skin 62 Summon Elemental 63 Teleport 64 Thunderclap 65 Thunderstorm 66 Underwater Breathing 67 Weaken 68 Web 69 Wizard Eye